How Software Companies Scale 2D Animation Without Hiring a Full In-House Team

Modern 2D illustration showing a software company scaling animation and creative output without building a large in-house team.

As software companies grow, so does the demand for clear, consistent visual storytelling.

Product launches, feature updates, brand campaigns, paid ads, sales enablement—each one benefits from strong 2D animation. For creative directors at SaaS and software companies, animation is no longer a “nice to have.” It’s a core communication tool.

The challenge is scaling it.

How do you produce high-quality 2D animation consistently without building a large, expensive in-house team?

This is a question we see across fast-moving software organizations—and one that requires more than a one-size-fits-all solution.

Why 2D Animation Is a Natural Fit for Software Companies

2D animation works especially well for software and SaaS brands because it can:

  • Explain complex or abstract products clearly

  • Visualize data, workflows, and user journeys

  • Adapt quickly as products evolve

  • Maintain a consistent brand voice across platforms

Unlike live-action video, 2D animation is flexible and modular. It scales across:

  • Product marketing

  • Brand storytelling

  • Social and performance marketing

  • Sales and internal communications

For software companies shipping updates year-round, that flexibility matters.

The Scaling Problem: Why Internal Teams and One-Off Projects Fall Short

Illustration depicting the challenges creative directors face managing internal teams, freelancers, and multiple animation agencies.

Most software companies attempt one of three approaches when expanding animation output.

Hiring In-House

Hiring full-time motion designers seems logical, but it comes with challenges:

  • High cost for senior talent

  • Limited stylistic range with small teams

  • Bandwidth constraints during launches or busy quarters

Freelancers

Freelancers offer flexibility, but:

  • Availability is inconsistent

  • Brand knowledge resets frequently

  • Visual consistency is hard to maintain

Project-Based Agencies

Agencies produce strong work, but:

  • Every project requires re-onboarding

  • Timelines can be slow

  • Budgets fluctuate unpredictably

  • Creative continuity is limited

For creative directors, this often means spending more time managing production than shaping creative direction.

A Real-World Example: Scaling 2D Animation for a Global Travel Tech Company

In 2025, we partnered with Sojern, a global travel software company, to support their growing animation and design needs.

Enjoy the highlights of the videos we animated for Sojern Inc. in 2025

Their challenge wasn’t producing a single standout video—it was sustaining creative output across the year while maintaining a high bar for quality and brand consistency.

As their needs evolved, it became clear that their animation work naturally fell into two categories:

  1. Large, long-form animated films tied to major campaigns

  2. Ongoing design and short-form animation for social and digital channels

Each required a different production model.

When Project-Based Animation Is the Right Choice

Illustration showing a creative team producing a large, high-impact 2D animated film for a major software campaign.

For Sojern’s longer, more complex 2D animated films, we worked on a project basis.

These films required:

  • Larger, specialized animation teams

  • Deeper creative development

  • Extended production timelines

Quoting these films independently allowed us to scale resources appropriately without forcing high-complexity work into a subscription structure that wouldn’t serve the project or the client well.

This approach ensured:

  • Clear scope and expectations

  • Proper resourcing

  • High production value for flagship content

For major product launches or brand campaigns, project-based animation remains the most effective model.

Where a Creative Subscription Model Delivers the Most Value

Alongside these larger projects, Sojern needed consistent, fast-turn creative support throughout the year.

This included:

  • Monthly graphic design requests

  • Short-form 2D animations for social media

  • Ongoing visual updates tied to product and marketing changes

This work was handled through a Creative Seat subscription, providing their team with ongoing access to a dedicated creative partner.

Instead of restarting the process every month, the subscription model allowed us to:

  • Build deep familiarity with their brand system

  • Maintain consistency across motion and design

  • Respond quickly as priorities shifted

Over the course of 2025, this approach supported:

  • Short-form animation production

  • Cross-channel design consistency

  • Faster iteration cycles

Why a Hybrid Model Works Best for Software Companies

For most software teams, the most effective approach isn’t choosing either project-based work or subscriptions — it’s combining both.

Illustration showing a hybrid creative model combining project-based animation with ongoing subscription design support.

A hybrid model allows:

  • Large, high-impact films to be scoped and resourced as standalone projects

  • Ongoing design and short-form animation to be handled through a predictable monthly subscription

For creative directors, this means:

  • Fewer vendors to manage

  • Predictable creative support month to month

  • Flexibility for big campaigns without long-term headcount increases

  • A creative partner who understands the brand across all formats

This mirrors how software companies actually operate: continuous iteration with occasional high-visibility moments.

What Creative Directors Should Look for in an External Animation Partner

Illustration of a creative director evaluating an animation partner for consistency, scalability, and long-term collaboration.

When scaling animation without hiring internally, creative directors should prioritize partners who:

  • Understand software products and SaaS workflows

  • Can support both large campaigns and ongoing needs

  • Maintain consistency across animation and design

  • Are transparent about when different production models make sense

The goal isn’t just output — it’s creative continuity.

The Bigger Takeaway

Scaling 2D animation isn’t about finding the cheapest vendor or the flashiest reel.

It’s about building a system that:

  • Supports long-term creative momentum

  • Reduces operational friction

  • Keeps visual storytelling aligned with evolving products

As more software companies rethink how they approach creative production, hybrid models — combining project-based animation with ongoing creative subscriptions — are becoming a strategic advantage rather than an experiment.

If you’d like to see how this approach looks in practice, our 2025 2D animation showreel highlights work produced through long-term partnerships with software companies.

If you’d like to discuss potentially working together, join our waitlist here.

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